moved ao library access to ao-play-async, because it only provides overhead and no benefits. All playing will be done via ao-play-async

This commit is contained in:
2026-04-15 09:39:59 +02:00
parent 373da4aa18
commit 298cde0779
3 changed files with 107 additions and 76 deletions

View File

@@ -10,4 +10,6 @@ add_library(ao-play-async SHARED
ao_playasync.h
)
target_link_libraries(ao-play-async PRIVATE ao)
target_compile_definitions(ao-play-async PRIVATE AOPLAYASYNC_LIBRARY)